👷 Engineer42We noticed.
♥ 3
Scavenge batteries, servos and chips, and hit SHIP in Production Deployment. Leadership will find it confusing.
Find your badge and your laptop, and leave through the Employee Exit with your dignity intact. The door costs $8.
You have one or two. Fire one into the room next door when you're sure he's in it. Miss, and he panics.
| Muskratt's moods | What happens |
|---|---|
| 📱 Distracted | He's posting. Low danger. Ask him a question to keep him busy. |
| ✂️ Cost-cutting | Rooms vanish from the map. Sometimes it's the QA Department. |
| 🚀 Rocket mode | He heads for Mission Control. Scrub the launch at the Launch Pad for a big bonus. |
| 🧠 Genius mode | He rewrites a rule. Hallways disappear. Coffee becomes a subscription. |
| 😱 Panic mode | You're close to winning. He moves faster and decides worse. |
Plus six ridiculous gadgets to build (the Autonomous Stapler, the Hyperloop Office Chair, a Flamethrower...), random corporate events (rebrands, pivots, mass layoffs, funding rounds), achievements, a performance review and a shareable exit interview at the end of every run. Six difficulty levels, from Intern to Founder Mode.